tag:blogger.com,1999:blog-5772797508151848044.post3071748404045092898..comments2023-03-11T08:32:32.587-08:00Comments on Pixelated: Personal Development: animjam2013David McGillhttp://www.blogger.com/profile/10530248212117823817noreply@blogger.comBlogger1125tag:blogger.com,1999:blog-5772797508151848044.post-81670012655035602182013-02-25T08:15:45.607-08:002013-02-25T08:15:45.607-08:00I wish i'd had the time to do the animation Ja...I wish i'd had the time to do the animation Jam, some nice stuff appearing because of it. for the amount of time you had it's turned out quite nicely. Good job =]. I think being critical of your own work is good, but only if you're identifying exactly what it is about the work that needs to be improved so you know for next time instead of just not being happy and demoralizing yourself. What exactly don't you like about it? <br /><br />When it comes to the sticking to games or not i guess that depends on what your aim and objectives are. Animations for games have a completely different set of limitations that animation shorts or films and if you've been gearing up to game animation switching might be a bad idea. Hope this helps =]Robin Griffithshttps://www.blogger.com/profile/04716107654392010197noreply@blogger.com