Hello everyone,
So now that I have a somewhat online
portfolio to use this will now just be a place where I put everything else and maybe discuss the thought process behind my work. what I like and what I think needs improved...
Anyway, gather round and let me tell you a story...
A couple of days ago I got a lovely response from David the lead artist at 4J studios asking to see more of my work, this made me look at everything I have done and realize how much more I could of had to show and how much better some of my stuff could have looked.
However I didnt want to keep him waiting so got together my work that I liked and forwarded them to him, ( now just waiting patiently for a response )
It had me thinking hard about what I want from the response ( besides a possible job opportunity ) but in the end any honest feedback from someone in the industry would be great.
So I thought to myself that despite the other things that are keeping me busy throughout the day I will try to do something artistic be that body structure studies, observational studies, misc sketches, game idea concepts, fan art, pixel art, t-shirt designs for qwertee or animation clips for at the very least 1 hour a day but ideally shooting for 6 hours ( as this is the working hours of my parents in which I relatively speaking the house to myself, then after this time I would need to spend looking for jobs to keep the jobcentre happy.
So that is the plan.
and heres some motivational tools im trying to help keep me on track,
First off time, going to use the timer on my phone for traditional sketches, to keep track on my time. every hour of work gets me 10-15min break.
on computer i have installed this handy device...
http://neilblr.com/post/58757345346 this is even better as time i spend on the internet/games etc will not be logged.
also found this rather motivational,
https://www.facebook.com/photo.php?fbid=507706109322758&set=a.233908436702528.52840.233887176704654&type=1&theater
So now for some sketches that I have done over the week or so...
First up - archer
I originally drew this spontaneously onto my whiteboard whilst watching an episode of archer, the whiteboard version unfortunately wiped off so i decided to sketch it aswell. I dont think the sketch is as good, his eyes look a bit odd too big and squint i would say.. but heres an image of archer for you to compare...
from left: FM, M, BM
FM: I think the female sketch is relatively close to the source image, however something quite ismt right, the pose is sound but i think the problem is I have made the shoulders to far apart which makes her boobs appear out of proportion.
M: the male sketch was the first one I did and it shows the legs arms and head are way out of proportion, in my defence it was a difficult pose to do.
BM: the body builder sketch was probably the most fun to draw the exaggerated muscles meant it was easier for me to break down the body into smaller sections, I think it went relatively well apart from his left leg looks a bit twisted. Also without any shadows it looks like hes jumping down from the sky a-la spiderman, instead of standing bent forward in the source.
from left - MF, FF
MF: the male face sketch i feel looks pretty good the eyes and nose the places I found the most difficulty, looking at it now I would also add the forehead looks too shallow which probably where the troubles of the nose placement came from.
FF: the female face main problem probably is because I was silly and tried to cram it into the corner rather than give it its own page this gave her a squashed head making her look somewhat alien, I like the lower half though the nose mouth and jawline seem to flow pretty well, the bridge between the nose and forehead is way too deep as well.
Anyways nice couple of sketches for my first hour (most of that time was trying to get me into the correct mindset), going to do some more and upload them later as this post is getting way to big for them to be put on here...
Anyways, until then I shall see you lot later...
David M